當它擊中地面這紅場反彈:
蹦蹦
我們要添加另一個functionallity是bounce
性質。
該bounce
屬性表示如果組件將反彈時的重力使其落到地上。
彈跳屬性值必須是數字。 0是沒有反彈可言,和1將使組件反彈一路。科莉它開始下降。
例
function component(width, height, color, x, y, type) {
this.type = type;
this.width = width;
this.height = height;
this.x = x;
this.y = y;
this.speedX = 0;
this.speedY = 0;
this.gravity = 0.1;
this.gravitySpeed = 0;
this.bounce = 0.6;
this.update = function() {
ctx = myGameArea.context;
ctx.fillStyle = color;
ctx.fillRect(this.x, this.y, this.width, this.height);
}
this.newPos = function() {
this.gravitySpeed += this.gravity;
this.x += this.speedX;
this.y
+= this.speedY + this.gravitySpeed;
this.hitBottom();
}
this.hitBottom = function() {
var rockbottom = this.gamearea.canvas.height - this.height;
if (this.y > rockbottom) {
this.y = rockbottom;
this.gravitySpeed = -(this.gravitySpeed * this.bounce);
}
}
}
試一試»