< HTML Audio/Video DOM Reference
Example
Alert that the video is ready to start playing:
var vid = document.getElementById("myVideo");
vid.oncanplay = function()
{
alert("Can start playing video");
};
Try it Yourself »
More "Try it Yourself" examples below.
Definition and Usage
The canplay event occurs when the browser can start playing the specified audio/video (when it has buffered enough to begin).
During the loading process of an audio/video, the following events occur, in this order:
Browser Support
The numbers in the table specify the first browser version that fully supports the event.
Event | |||||
---|---|---|---|---|---|
canplay | Yes | 9.0 | Yes | Yes | Yes |
Syntax
In HTML:
<audio|video oncanplay="myScript">Try it
In JavaScript:
audio|video.oncanplay=function(){myScript};Try it
In JavaScript, using the addEventListener() method:
audio|video.addEventListener("canplay", myScript);Try it
Note: The addEventListener() method is not supported in Internet Explorer 8 and earlier versions.
Technical Details
Supported HTML tags: | <audio> and <video> |
---|---|
Supported JavaScript objects: | Audio, Video |
More Examples
Example
Alert that the audio is ready to start playing:
var aud = document.getElementById("myAudio");
aud.oncanplay = function()
{
alert("Can start playing audio");
};
Try it Yourself »